I am still having fun with Global Agenda but I am also waiting for a few other MMOs on the horizon. 2011 could shape up to be a pretty big year for MMOs. Certainly the biggest since 2008 which, in hindsight, was very disappointing. That was the year both AoC and WAR was released. Both were to revolutionize the industry, both ended up being case-studies in how promising MMOs can go wrong.
Since then we have seen very few BIG MMO releases. Aion was fairly large but was not as anticipated as WAR or AoC. Other than that, I can think of no MMOs that have released since then that could be considered big, but please correct me if I am wrong.
Now, 2011 looks to be a different story. Here is a short list of what I am looking forward to in 2011 (and, perhaps, beyond!).
5. Star Wars: Knights of the Old Republic
Yes, this is the one most are looking forward to the most but not me. I love Star Wars and I love Bioware games, so I should be ecstatic about this one, right? But I am not. Sure, I want to give it a try but I am not holding out a lot of hope for it. I think it will probably being too instanced for my tastes, I worry that the story will get in the way of gameplay and I have deep reservations about EA running the game properly.
Still, I hope they prove me wrong and make a great game. I will give it a try no matter what but it would be nice to find a new long term MMO.
This one is flying under the radar quite a bit. A sandbox sci-fi game with no class restrictions that claims to be purely skill based. Sounds very interesting but there are a lot of mistakes that could be made with this one as well. Still, keeping a close eye on it and hoping I get into beta.
3. Guild Wars 2
I really did not like Guild Wars 1, so I pretty much ignored Guild Wars 2, but the more I hear about it, the more I get excited about it. A persistent world, dynamic events and great graphics, all combine to make Guild Wars 2 a game worth watching. The combat is GW1 was horrible, in my opinion. I hated the “auto-move” to target and I hated not being able to jump. Hopefully, both of these are removed in GW2.
2. Warhammer 40K
This one will probably not release in 2011. I suspect 2012 but I am still highly anticipating it. I love the Warhammer universe and it is a chance for a Warhammer MMO to redeem itself after the unfortunate fiasco of WAR. This one worries me, however, I am very worried that it is going to follow the standard “tab-targeting” combat of WoW and that would be very unfortunate. I was also very disappointed to find out that it was going to be a 2 faction game. Why can no one follow DAoC’s example and make a 3 faction game? It boggles the mind.
One thing I will suggest to the WH40k devs: Pick up Global Agenda. Play it. Learn the combat. Love the combat. Put it in your game.
Global Agenda’s combat in a Warhammer 40k skin, in an open persistent world, with instances/raids and with a DAoC Frontier type endgame? I would never play another game again. Ever.
1. Rifts: Planes of Telara
Rifts looks to be closer to a traditional MMO than the others on this list but the graphics and the lore are very strong. The Rifts system is intriguing, although it may just be a Public Quest system dressed up in fancy clothes.
Still, I am putting this at the top of my list for the time being. The character customization possibilities look enormous and they claim that they are making a strong effort to making a PvP system that is strong in its own right, though they are also going with a two faction system.