In a strange reversal of fortune, I am trying Wildstar out. This is particularly strange when you consider Pitrelli just reversed himself and decided to give Elder Scrolls Online a go and drop Wildstar. Now I need to explain; I did not pick it up again of my own free will. I have a friend who is begging me to play it. He got further than I did and seems to love it and he really wants me to play with him. Me, being the great friend I am, decided to give it another go. What follows is an updated impression.
First of all, many of my problems in my earlier impression post still stand. Though I have gotten used to the telegraphs and have even come to understand what they are trying to do, it still makes the game to damn bright at times. There is entirely too much flashing going off on the screen constantly. I really do not recommend this game if you are prone to seizures because there is no doubt this game will give you one.
Not only that but the background environment is entirely too busy, especially the tutorial zone. Every square inch is covered with whirling doodads, laser scanners, surveillance droids complete with flash bulbs and a myriad of other things. I am reminded of when George Lucas discovered CGI and reissued the Star Wars movies. He wasn’t content to just update Jabba the Hutt, he also had to throw new CGI into every single frame. There is really no need for this. The tutorial is so jammed packed with stuff that its distracting. There is simply no need for so much stuff jam packed into everywhere.
I decided to make a Chua Spellslinger named Gizzbro this time. I will say the Chua are one of the greatest races in any game. They are basically cute Gremlins that are insanely smart at making weapons. I really like everything about them, which is good because I don’t like most of the other races. I really dislike the human walking animations, the mechari aren’t appealing and the beast race has some strange animations as well. But, the Chua make up for it.
Combat-wise Wildstar is solid. Perhaps better than I thought initially. The combat is fast and frantic and there is a pretty good skill curve involved here. I can certainly see arena and rated battlegrounds being a big thing here. I am still not sure the telegraphs add or detract from the skill needed to play it but its fun regardless.
This will probably be my last Allods post for a while as the beta is now down until the 29th of the month. I am still unbelieving that I am liking the game, especially as much as I do. I am actually going to miss it until the next phase!
I shot about 40GBs of video while in-game over the last phase, most of it inside the starting area. I am a total noob when it comes to video editing so I have pieced it together and learned as I go. This next video is a pretty simple one, it is the Empire starting tutorial, which takes place on board an Astral ship. I did no real editing to this and kept the in-game audio, all I really added to it was annotations through You Tube, but you can really see the attention to detail and the production values in the game. This one is in HD so you can get a better idea of the graphical detail.
Notice the quality of the voice acting, the fire on board the ship, the animations and the small details. The game screams high production values throughout. This is truly a triple-A MMO.
The next video was actually not filmed by myself. I downloaded it from the Russian forums and posted it on You Tube because there were few examples of Allods PvP on You Tube. All credit for the video goes to RazGib on the Russian servers for this excellent video.
This video reminds me so much of the early WoW days. The combat is fluid, the animations are excellent and the fights are just plain fun to watch. The paladin is also very, very good. I thought that maybe Paladins were just over-powered until I saw the second fight, where he fights another paladin. He absolutely obliterates the guy. He is just good….damn good.
Hope you enjoy the videos! Let me know what ya think!
As promised, here is my first Allods Online video. Filmed in Xaes, the level 10 Empire instance, it shows a few of the bosses and trash from the instance. We had a level 20 paladin tanking it this time, so the boss fights go by fast. If you are all the correct level the fights are much more difficult.
Please excuse the lack of editing, as I am new at this and I hope to get better as time goes on. Also, please turn down the sound if you are not a fan of black/death metal. The music I used is by a band named Dissection. I was going to use only in-game audio but we had vent going and there was a bunch of random, politically incorrect talk over it!
I love archery in games and Darkfall is no exception!
Found a couple of nice Darkfall vids showing some good naval combat after the new expansion. The first video is a really nice one, clocking in at about five minutes or so. When the enemy boat is first spotted in the distance and the first shots fire off, it really captures the feel of a sea battle. It looks like something out of Master and Commander, one of the best movies of all time in my opinion.
The second video is a bit shorter but still a good watch. This one includes some melee action on the deck of the boat as a sunken ship’s crew tries to enact revenge for their ship’s sinking. Unfortunately, this one has no sound but it is a good watch none the less.
That’s it for now!
(The link above will allow you to purchase Darkfall, in addition I will get paid 20% of the purchase price. This does not and will not taint my views of the game. If I don’t like something about Darkfall, I have no compunctions about saying something about it.)